Code your own Game Master.
Build a GM that orchestrates multiple AI agents, each specialized in a single task, from rolling dice to telling the story.
Join Arnaud Jean to code your own Game Master that orchestrates a team of specialized AI agents with Strands Agents, rolling dice, checking rules, creating characters and generating the story as it unfolds.
No fee, no ticket needed. Register with your e-mail and we will send you the link to join. With Arnaud Jean · software engineer and speaker building with agentic AI.
The Game Master orchestrates specialized agents: one rolls the dice, one checks the rules, one builds the hero, one draws the map. The adventure takes shape in front of you.
Two hours of live coding with Arnaud Jean: build a Game Master that orchestrates specialized AI agents with Strands Agents, using RAG, tools, MCP and A2A, and watch a role-playing adventure come to life. Online, no fee, no conference ticket needed.
Enter your e-mail below. That's all.
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Build a GM that orchestrates multiple AI agents, each specialized in a single task, from rolling dice to telling the story.
Give your agents real abilities: retrieval-augmented generation, tools, the Model Context Protocol and agent-to-agent communication.
Your agents roll dice, check the rules, create characters and generate the adventure live, as it happens, in front of you.
A hands-on, live-coding session: we build a Game Master and a team of specialized agents with Strands Agents, then play the game and let the story write itself.
Role-Playing Game with Agentic AIOne orchestrator directing many agents, each specialized in a single task.
Scaffold the Game Master and its team of agents.
Agents that roll dice and check the game rules using tools.
Retrieval over the rulebook, and connecting capabilities through the Model Context Protocol.
Creating characters and generating the unfolding story with agent-to-agent communication.
Run the game live, then your questions.

Software engineer & speaker · agentic AI
Arnaud is a software engineer and speaker who builds with agentic AI. He enjoys turning complex ideas into hands-on, playable demos that show how multiple agents can work together toward a shared goal.
In this session he brings that to the table, literally, by coding a Game Master and a team of specialized agents with Strands Agents and letting a role-playing adventure unfold live.
Yes, completely. There is no fee and you do not need a conference ticket. Just register with your e-mail.
Your own Game Master that orchestrates specialized AI agents with Strands Agents: rolling dice, checking rules, creating characters and generating the story, using RAG, tools, the MCP protocol and A2A.
No setup is required to watch. This is a live-coding session, so some familiarity with Python and AI concepts will help you follow and build along.
Engineers and builders curious about multi-agent systems and agent orchestration, who want to learn by building something playful and concrete.
The workshop takes place on Friday, 30 October 2026 from 17:00 to 19:00 CET (Europe/Warsaw), two hours including Q&A.
Register with your e-mail in the form above. You will receive the link to the live session by e-mail, plus a reminder before we start.
Takes 10 seconds. You only need an e-mail address.
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